Kuaishou

    Kling O3 Pro

    First and last frame transition specialist. An image-to-video model built around keyframes: give it a start frame, optionally an end frame and a runtime between 3 and 15 seconds, and it works out the motion in between. Audio is generated in the same pass when you ask for it.

    This exact endpoint is not in the Studio catalog yet — the button opens our image-to-video workflow, where Kling 2.6 Pro and Kling 2.5 Turbo are available today.

    Duration
    3s to 15s
    Input
    Start frame required, end frame optional
    Audio
    Optional, per request
    Weights
    Closed
    Commercial use
    Allowed

    Features

    What Kling O3 Pro does differently.

    01

    Start frame in, end frame optional

    The start image is required and the end image is not. Supply both and the model interpolates a deliberate transition between them — a morph, a scene change, a before and after — rather than inventing an ending. Supply only the start frame and it animates forward from there.

    02

    Text-driven style guidance on the transition

    The prompt is optional. When you write one it steers how the model travels between the two frames, covering pacing, camera behaviour and the look of the intermediate motion, while the keyframes stay in charge of where the shot starts and stops.

    03

    Multi-shot sequences from one request

    Multi-prompt takes an array of prompts and the shot type decides how they are cut: customize follows the shot breakdown you describe, intelligent lets the model place the cuts. One call produces a sequence instead of a single continuous take.

    04

    Audio you switch on when you need it

    Audio generation is a single boolean and it is priced separately, so silent drafts stay cheaper while you iterate on framing and you pay the audio rate only on the take you keep.

    05

    Duration set in seconds, not presets

    Runtime is any length from 3 to 15 seconds rather than a fixed menu of clip lengths, so a three-second transition is billed as three seconds instead of being rounded up.

    Examples

    Prompts that show its range.

    The character walks forward slowly, with the camera following from behind.

    Try this prompt

    Start frame to end frame: the closed product box opens and the contents rise into view.

    Try this prompt

    Morph the daytime street into the same street at night, holding the building line steady.

    Try this prompt

    Three shots: a wide establishing view, a slow push toward the subject, then a close-up on the hands.

    Try this prompt

    Kling O3 Pro renders each example on demand rather than serving fixed sample clips, so prompts are shown instead. They are starting points for the transition, morph and multi-shot cases the model is built for.

    Workflows

    Every way to run Kling O3 Pro.

    Cost is charged per second of output, and turning audio on moves the job to a higher per-second rate. Credits come from one shared balance across image, video and speech, and the exact estimate is shown in the Studio before you generate.

    Built for

    • Precise start-to-end transitions such as morphs and scene changes
    • Multi-shot sequences built from keyframes
    • Product showcases with a defined opening and closing state
    • Storyboard-driven animation where both ends of the shot are already drawn

    FAQ

    Kling O3 Pro, answered.

    Limits, audio, licensing and price — the things worth knowing before you spend a credit.

    Draw both ends of the shot.

    Open the Studio, load a start frame, and let the image-to-video workflow fill in the motion.