Multilingual lip-sync
Spoken lines are matched to mouth movement in English, French, Spanish, Turkish, Japanese and further languages, so a presenter reads the script rather than mouthing at it.
Alibaba
Multilingual lip-sync specialist for spokesperson content. A text-to-video model built around spoken performance: write the lines into the prompt and Happy Horse 1.1 renders a presenter who says them, with lip-sync across English, French, Spanish, Turkish, Japanese and more.
The Studio catalog runs Happy Horse 1.0 image-to-video, not the 1.1 text-to-video endpoint on this page — the first button opens our text-to-video workflow, where comparable models are available today.
Features
Spoken lines are matched to mouth movement in English, French, Spanish, Turkish, Japanese and further languages, so a presenter reads the script rather than mouthing at it.
Dialogue is written into the prompt and produced in the same pass as the picture, which keeps delivery and lip movement on the same clock without a separate dubbing step.
Renders at 720p or 1080p for any duration between 3 and 15 seconds, long enough for a full spokesperson beat in one take.
Shallow depth of field, film grain and camera moves are part of the model's output, so a talking head does not have to look like a webcam.
Examples
Medium shot professional news anchor at sleek desk, cool blue lighting. 0-5s looks into camera 'Good evening. Tonight, a breakthrough...' 5-10s turns to second camera 'full story right after this.' Precise lip-sync, broadcast quality, shallow DoF.
Try this promptInstructor to camera in a bright studio, speaking in French, warm key light, slow push in, shallow depth of field.
Try this promptVertical 9:16 spokesperson in a lobby, speaking in Japanese, handheld camera, film grain.
Try this promptHappy Horse renders each example on demand rather than serving fixed clips, so prompts are shown instead of video. Run any of them in the Studio to see your own render.
Workflows
Billing is per second of output and steps up with resolution, so a short 720p take costs a fraction of a full-length 1080p one. Credits come from one shared balance across image, video and speech, and the exact estimate is shown in the Studio before you generate.
Built for
FAQ
Limits, audio, licensing and price — the things worth knowing before you spend a credit.
Open the Studio, start a text-to-video render, and see the credit estimate before you spend anything.